The Division 2 Year 8 Season 1 The Division 2 Year 8 Season 1 The Division 2 Year 8 Season 1 The Division 2 Year 8 Season 1 and-solutions/” title=”The Division 2 Year 8 Season 1 Manhunt Scout Riddles and Solutions”>Manhunt Scout Riddles and Solutions”>Manhunt Scout Riddles and Solutions”>Manhunt Scout Riddles and Solutions”>Manhunt Scout Riddles and Solutions”>The Division 2’s Year 8 Season 1 manhunt continues with the third Scout target, presenting another series of cryptic riddles for agents to solve. Successfully deciphering these clues and completing the linked activities is key to unlocking and pursuing the new High-Value Target. This guide provides the definitive solutions to all three of Scout 3’s manhunt riddles, detailing exactly where to go and what to do in order to progress the manhunt track efficiently. From locating a specific control point to executing a critical bounty, we break down each step to ensure you can eliminate your target without delay.
The Division 2 Y8S1 Scout 3 HVT Manhunt Riddle 1 Solution
The first clue for the third week reads: “The Outcasts may have left intel on the Draugr at a Control Point in Constitution Hall.” This directive points you directly to a control point, but not just any within the district. The solution is to capture the Haunted House control point. This location is situated in the northeast quadrant of the Constitution Hall region.
To complete this objective, you must clear the control point of all enemy Outcasts and successfully defend it against the reinforcing counterattack. A strategic tip for speed is to adjust your Global Difficulty to Normal before starting, as the activity completion counts on any difficulty setting. This allows for a significantly faster and simpler clear, letting you secure the intel and move on to the next riddle with minimal resistance.
The Division 2 Y8S1 Scout 3 HVT Manhunt Riddle 2 Solution
The second hint instructs: “An informant with information about the Draugr has been captured and needs rescue.” This describes a classic Hostage Rescue activity. To solve this riddle, you must complete one Outcast Hostage Rescue mission, formally known as a Rescue Operation on your map.
These activities are marked by a distinct green handcuffs icon. The mission involves fighting through Outcast forces until an enemy drops a key, which you then use to liberate hostages from a locked room or container. It is important to note that if you do not see this activity available in an Outcast-controlled area, you may need to first liberate all control points in that specific region to trigger its appearance. Once located, complete the rescue to secure the informant’s crucial information.
The Division 2 Y8S1 Scout 3 HVT Manhunt Riddle 3 Solution
The final and most direct clue states: “Eliminate the Draugr.” This points to a bounty target. The solution is to locate and complete “The Unquiet” bounty. You can find this bounty by opening your map, navigating to the Bounties tab, and selecting the list for the Constitution Hall region.
The Unquiet bounty is set to Hard difficulty by default. While this presents a more formidable challenge, a well-optimized Agent build can handle it solo with relative ease. Ensure your gear and weapons are in good order before launching the mission. Successfully eliminating The Draugr in this bounty finalizes the third week’s objectives and advances your overall manhunt progress toward the ultimate confrontation.
By systematically following these solutions—conquering the Haunted House control point, executing a timely hostage rescue, and finally hunting down The Draugr in “The Unquiet” bounty—you will efficiently clear the Week 3 challenges of the Y8S1 manhunt. These steps are essential for tracking down the primary Scout target and maintaining momentum in the ongoing seasonal narrative, ensuring you stay ahead of the enemy factions vying for control of a fractured Washington D.C.