Remedy doesn’t hold your hand. The game buries whole quest chains in unmarked locations, hides upgrade points behind puzzles it never explains, and rewards players who stop to read notes on diner counters. You’ve walked past most of these. Let’s fix that.
1. The Vending Machine That Runs Away
That red-glowing vending machine near the basketball court in Central isn’t just set dressing. Attack it once. It sprints off. Chase it down through three streets, hit it again, and it pops open. Each one drops 1,000-1,200 Source and a reset item — the same resource you’d pay 1,500 Source for at a vendor. There are five of these across Manhattan. The one behind the construction site in West Incursion Zone always respawns after a resonant cycle.
The game buries whole quest chains in unmarked locations, hides upgrade points behind puzzles it never explains, and rewards players who stop to read notes on diner counters.
2. The Dog Quest Never Ends After One Toy
Most players find the dog on the rooftop in Central, fetch its dragon toy once, and move on. That’s phase one. The dog relocates to a new rooftop in every zone — seven total. Return its toy each time. After the seventh, a special artifact appears in the Gap: the “Loyal Friend” pendant, which grants 10% health recovery on each execution. Without it, you’re leaving free sustain on the table.
3. The Taxi Driver Who Kidnaps You
A honking yellow taxi appears in three zones: Central, Evacuation Zone, and Downtown. Hop in. The driver takes you to an unmarked threshold — a pocket dimension where you solve a pattern-matching puzzle. Complete all three taxi rides, and an FBC agent thanks you via radio, unlocking the “Cabbie Courier” side quest with a power upgrade point at the end.
4. The Diner Puzzle (Smallest to Largest)
Inside the Central diner, a note on the counter tells you to activate appliances in order of size. Most players guess microwave, stove, fridge. Wrong. The correct order is: toaster, coffee machine, microwave, stove. Each activation opens a locked basement door under the floor mat. Downstairs: a health upgrade point and a note from a missing FBC researcher.
5. The Art Gallery That Rewards Memory
The gallery in Downtown has four paintings that change every time you zone in. Take a photo of each with your phone (in-game), then match them to the corresponding frames in the back room. The sequence resets daily (real time). Solve it correctly and a hidden panel slides open, revealing an artifact: the “Perfect Frame,” which increases crit damage by 15% for 8 seconds after a perfect dodge.
6. The Laundromat and the Stray Sock
In the Evacuation Zone laundromat, a single sock sits in a dryer. Interact with it. A quest marker appears on the map for each of the other five socks hidden across the zone. Collect all six, return them to the laundromat, and the washing machine starts. Open it: a large resource crate with aberrant shards and a one-time power upgrade point.
7. The Speaker Hunt (“Complete Set”)
This one’s officially tracked in your quest log, but the trigger is easy to miss. Enter the Downtown auction house. A bouncing speaker evades you. Grab it to start the quest, then track down three more speakers and a subwoofer across three zones. The trick: after placing them in the auction house, you must turn them off in under 90 seconds or the puzzle resets. Success gives you the “Resonance” artifact — every fifth hit in a combo deals bonus raw damage.
8. The Unsupervised Science Quest (Six Terminals)
Terminal icons on the map lead to FBC testing facilities, but the entrances are never obvious. Each facility is a tiny dungeon with a puzzle and a reward. The one in West Incursion Zone is hidden behind a boarded wall you can only break with the crush hammer. The reward room at the end of each gives a power upgrade point. Three of these and your mana bar grows. Six max it out.
9. Return to the Prologue Arena
After the opening credits, you can walk back to the parking garage where you fought the Artist resonant. The arena is empty, but a glowing pillar holds a power upgrade point. Most players never go back because there’s no quest marker. Do it. Three power upgrades let Dylan cast three combat abilities before recharging. This single point saves you hours of late-game frustration.
10. Arcade Machines That Give Stat Boosts
Every zone has an arcade machine. Beating the high score (usually 30,000–50,000 points) rewards a reset item. But placing second or third gives a power upgrade point — the same resource as the prologue one. The machine in the Evacuation Zone is the easiest: it’s a simple pattern-matching game. Spend 5 minutes on it for a permanent mana increase.
11. The Ground Slam Breakable Floors
You see those square hatch marks on the ground near some buildings. They’re breakable floors. Only the ground slam ability (from the West Incursion Zone resonant) or a fully charged crush hammer can open them. Under each is a small room with a large resource crate. There are four in Central alone. One contains an aberrant remnant — a rare material needed for high-tier weapon upgrades.
12. The Camera That Freezes Time
A side quest starts when you find a polaroid camera in an FBC lab near the Evacuation Zone. The camera takes photos that show a location frozen in time — a park bench, a burning car, a graffiti wall. You must find that exact spot in the real world and interact with it. There are six photos total. Each reveals a hidden chest with upgrade materials. The final photo leads to the “Chronostasis” artifact, which slows time by 20% for 3 seconds after a perfect dodge. No quest log entry for this one. You either stumble into it or miss it entirely.
- How do you obtain the Loyal Friend pendant?Return the dog's toy on seven different rooftops across all zones to receive the pendant, which grants 10% health recovery on executions.
- What is the correct sequence for the diner appliance puzzle?The correct order is toaster, coffee machine, microwave, stove, which opens a locked basement door with a health upgrade point.
- How can you start the camera quest and what is the final reward?Find a polaroid camera in an FBC lab near the Evacuation Zone, then locate the real-world spots frozen in each photo. The final reward is the Chronostasis artifact that slows time by 20% after a perfect dodge.