Production I.G and WIT Studio President George Wada has called for the creation of a Japanese version of anime awards, a proposal that comes at a time when the industry’s most visible international award show, the Crunchyroll Anime Awards, faces intensifying scrutiny over its structure and influence. Speaking at a symposium on the sustainable development of Japan’s anime industry, Wada outlined a vision that goes far beyond trophies, tying the idea of a domestic awards system to broader goals of improving human resources development, working conditions, and establishing a formal skills certification framework. His remarks, made on April 16 and published on May 25, position the awards concept as part of a comprehensive strategy to strengthen the industry’s long-term viability from within Japan, rather than leaving the celebration of anime excellence primarily in the hands of overseas licensees.
What George Wada Proposed for a Japanese Anime Awards System
Wada’s call for a Japanese anime awards system is not an isolated suggestion but one element of a multi-pronged approach to industry sustainability. He specifically advocated for improvements in human resources development to address chronic labor shortages and skill gaps, better working conditions to retain talent, a formal certification system to standardize qualifications across studios, and a Japan-based awards program that would recognize excellence on Japanese terms. The implication is clear: while Crunchyroll’s awards have global reach and massive public participation, they do not necessarily reflect the values, technical benchmarks, or artistic priorities that Japanese creators and studios consider most meaningful. A Japanese awards system would potentially carry different criteria, different categories, and a different jury composition, offering an alternative that is rooted in the production culture of the industry itself rather than in overseas marketing dynamics.
How Industry Leaders at the Symposium Addressed Sustainability Challenges
The symposium brought together senior executives from major anime studios, distribution companies, and government representatives, each offering distinct perspectives on what sustainable development requires. Nippon Animation representative director Kazuko Ishikawa emphasized the urgent need to train new animators, digitize production workflows, expand regional production bases beyond Tokyo, and strengthen overseas collaboration. MAPPA CEO Manabu Otsuka highlighted growth strategies centered on in-house intellectual property management, noting that MAPPA self-funds its Chainsaw Man anime rather than relying on the traditional production committee model, a structural difference that gives the studio greater creative and financial control. A-1 Pictures CEO Akira Shimizu discussed the advantages of being part of a larger corporate group, explaining how A-1 Pictures benefits from shared back-office infrastructure as a subsidiary of Aniplex within the Sony Group, a model that reduces overhead and allows focus on production. Toei Animation senior director Kiichiro Yamada stressed the importance of targeting global audiences with original works, pointing to the company’s development of the film Hypergalactic as an example of content designed for international reach, while also emphasizing the need to address piracy and create touchpoints with younger audiences worldwide. Bandai Namco Filmworks operating officer Ai Takai focused on the role of marketing and the establishment of legitimate distribution infrastructure in markets where anime has not yet achieved widespread popularity. Avex Pictures CEO Hideo Katsumata, who also serves as representative director of the Anime Times distribution company, argued that while overseas expansion is competitive, Japanese companies must come together to build a joint foundation rather than acting independently. LDP chairman Fumiaki Kobayashi suggested that public-private partnerships could provide a framework for growth, signaling potential government involvement in supporting the industry’s international ambitions.
Why the Crunchyroll Anime Awards Has Become a Target of Criticism
The Crunchyroll Anime Awards, now the largest anime-centric award show globally with a reported 73 million votes in its latest edition, has drawn criticism from multiple quarters. Some of the criticism is common to many award shows — questions about selection bias, commercial influence, and whether popular vote reflects artistic merit. But other criticisms are specific to Crunchyroll’s structure and its position in the industry. A central issue is the composition of the panel that determines the nominees. Observers have noted that the panel includes very few professionals who actually work in the Japanese anime industry, relying instead on journalists, bloggers, content creators, and influencers. While not inherently disqualifying, this composition creates a structural bias toward mainstream opinions and titles with broad international appeal, since the fields in which many panelists work incentivize covering what is already popular rather than what is technically or artistically outstanding from an industry perspective.
Crunchyroll also selects the panelists through an opaque process, leaving the rationale for selection unknown. The company maintains ongoing relationships with many of these panelists through its general marketing to media outlets, a form of engagement that Japanese production companies and industry organizations generally do not pursue to the same degree. This asymmetry means that Crunchyroll effectively shapes the narrative around what constitutes excellence in anime at a global level, while Japanese voices and perspectives play a diminished role in setting those standards.
The Role of Marketing and Licensing Power in Shaping Nominations
Crunchyroll’s marketing power flows disproportionately to titles with mainstream appeal, and as the most influential overseas anime licensee by a wide margin, its promotional priorities inevitably affect which series receive visibility. Nominations can be biased toward titles that Crunchyroll has actively pushed in its marketing campaigns, and series that Crunchyroll does not license at all may be effectively invisible to the awards process regardless of their merit. This is not necessarily a deliberate distortion — it is a consequence of the company’s business model and market position — but it raises questions about whether the awards truly represent the breadth and depth of anime production or whether they reflect the commercial interests and catalog priorities of a single distributor.
What a Japanese Awards System Would Mean for the Industry
A Japanese anime awards system, as envisioned by Wada, would create an alternative center of gravity for recognizing excellence. It would likely involve juries composed of industry professionals, including animators, directors, producers, and technical specialists, whose voting would be based on criteria rooted in production craft rather than mainstream popularity. Such an awards system could also serve as a platform for highlighting technical achievements, experimental works, and smaller productions that do not receive the same attention from global streaming platforms. It would give Japanese studios and creators a venue to define their own standards of excellence and communicate those standards to domestic and international audiences alike.
This is not necessarily a rejection of the Crunchyroll Anime Awards. Wada’s proposal does not call for replacing Crunchyroll’s show but for establishing a complementary Japanese counterpart. The existence of a Japan-based awards program would introduce competition in the awards space, potentially pushing Crunchyroll to address some of the criticisms leveled at its process. It would also give Japanese companies and organizations a more direct stake in shaping the global conversation about anime quality, rather than ceding that role entirely to overseas licensees.
The Structural Gap That Made the Crunchyroll Anime Awards Inevitable
It is important to recognize that the current situation did not arise from Crunchyroll’s actions alone. Overseas anime promotion and the global celebration of Japanese animation have been largely left to Crunchyroll and other international licensees by default, in large part because Japanese industry organizations and production companies did not pool resources to create their own competing awards or standards over the decades. The Crunchyroll Anime Awards fills a vacuum that existed for years. It undeniably brings attention to anime and engages newer generations of fans around the world. But its dominance also reflects a choice — or rather, a long series of choices not made — by the Japanese industry to establish its own infrastructure for celebrating excellence on its own terms.
Through mergers and acquisitions, media positioning, and aggressive licensing strategies that many Japanese companies actively supported, Crunchyroll achieved its current stature while inheriting the implicit expectation that it would bear the responsibility of representing anime globally. Its outsized voice and branding ambitions increasingly clash with the expectations of those who believe that an awards show celebrating Japanese animation should be more grounded in Japan and less identified with a single corporate entity.
Wada’s call for a Japanese anime awards system may be the most visible signal yet that the industry is ready to reclaim some of that ground. Whether it leads to concrete action, collaboration among competing studios, and the kind of joint foundation that Avex Pictures’ Hideo Katsumata advocated for will determine whether this remains a discussion point or becomes a structural change in how the world recognizes the best that Japanese animation has to offer.