{"id":10429,"date":"2026-03-01T10:07:23","date_gmt":"2026-03-01T15:07:23","guid":{"rendered":"https:\/\/overcentral.com\/en\/sony-santa-monica-developing-new-god-of-war-franchise-based-on-egyptian-mythology\/"},"modified":"2026-03-01T10:07:30","modified_gmt":"2026-03-01T15:07:30","slug":"sony-santa-monica-developing-new-god-of-war-franchise-based-on-egyptian-mythology","status":"publish","type":"post","link":"https:\/\/overcentral.com\/en\/sony-santa-monica-developing-new-god-of-war-franchise-based-on-egyptian-mythology\/","title":{"rendered":"Sony Santa Monica Developing New God of War Franchise Based on Egyptian Mythology"},"content":{"rendered":"<p>The acclaimed God of War universe is poised for a significant expansion with a new franchise currently in development at Sony Santa Monica Studio, multiple sources have confirmed. Evidence strongly suggests the next setting for the series will be ancient Egyptian mythology, marking a major strategic shift for the PlayStation-exclusive intellectual property.<\/p>\n<h2>LinkedIn Profile Reveals Development Details<\/h2>\n<p>The confirmation came from an unexpected source: the LinkedIn profile of a senior writer who worked remotely at the studio between August 2020 and September 2025. As identified by the ResetEra forum, the professional&#8217;s resume describes their work on the project with specific language that has since been removed but captured by community members. The description stated: &#8220;Contributed to shaping the narrative vision and creative direction of a new franchise in the God of War universe at Sony Santa Monica Studio, developing characters, stories, and original mythology that expanded the acclaimed intellectual property.&#8221;<\/p>\n<p>The writer further detailed integrating &#8220;narrative with gameplay and world-building through scripts and narrative content&#8221; while collaborating &#8220;with various departments to deliver exciting experiences for a global audience.&#8221; Most significantly, the profile mentioned contributing to &#8220;long-term narrative and franchise strategy,&#8221; suggesting this Egyptian mythology project represents more than a single game but rather a foundational piece of Sony&#8217;s expanding God of War universe.<\/p>\n<h2>Cory Barlog Leading the Egyptian Mythology Project<\/h2>\n<p>The new franchise is reportedly being developed under the leadership of Cory Barlog, the creative director behind 2018&#8217;s critically acclaimed God of War reboot and its sequel, Ragnarok. This aligns with previous reporting from journalist Jason Schreier, who had previously indicated that Barlog&#8217;s next project wouldn&#8217;t be an entirely new IP but would feel like one. Schreier&#8217;s characterization now appears prescient, as this Egyptian mythology series will exist within the God of War universe while exploring entirely new mythological territory.<\/p>\n<h3>Sony&#8217;s Marvel-Style Expansion Strategy<\/h3>\n<p>In his most recent reporting about the closure of Bluepoint Games, Schreier revealed broader context about Sony&#8217;s plans. The company reportedly aims to expand God of War with &#8220;multiple sequels and spin-offs, similar to its own smaller version of the Marvel Cinematic Universe.&#8221; This Egyptian mythology franchise appears to be a cornerstone of that strategy. One casualty of this focused approach was a live-service game previously in development at Bluepoint, which was canceled as Sony streamlined its God of War expansion plans.<\/p>\n<h2>Egyptian Mythology Rumors Gain Substantial Evidence<\/h2>\n<p>Rumors about God of War exploring Egyptian mythology have circulated for years within gaming communities. The speculation gained significant traction when insider Tom Henderson claimed that Kratos would wield a Khopesh in the next game\u2014the curved sword characteristic of ancient Egypt. This weapon would represent a distinct departure from the Leviathan Axe and Blades of Chaos, suggesting new combat mechanics tailored to the Egyptian setting.<\/p>\n<h3>Hidden Ragnarok Cutscene Provides Strongest Clue<\/h3>\n<p>Perhaps the most compelling evidence emerged just last week when data miners discovered a hidden cutscene within the files of God of War Ragnarok. This unused content strongly reinforced Egypt as the setting for the next major entry in the saga. While the exact nature of the cutscene remains confidential, those who have accessed it describe visual and narrative elements unmistakably pointing toward Egyptian themes, mythology, and iconography. This discovery has transformed speculation into near-certainty among the game&#8217;s most dedicated followers.<\/p>\n<h2>New Protagonists May Lead the Egyptian Saga<\/h2>\n<p>An important distinction has emerged regarding this project: because it represents a &#8220;new franchise&#8221; within a shared universe, there is no guarantee that Kratos and Atreus will serve as the protagonists. The LinkedIn description&#8217;s emphasis on &#8220;developing characters&#8221; and &#8220;original mythology&#8221; suggests new main characters could take center stage in the Egyptian narrative. This approach would allow Sony Santa Monica to explore the rich tapestry of Egyptian gods, heroes, and monsters without being constrained by the established arcs of Kratos and his son.<\/p>\n<p>This strategic move would enable the studio to maintain the God of War branding\u2014with its built-in audience recognition\u2014while introducing fresh perspectives and gameplay possibilities. Potential protagonists could include Egyptian mythological figures reimagined for the game&#8217;s universe or entirely original characters navigating the complex relationships between Egyptian deities like Ra, Osiris, Isis, Set, and Anubis.<\/p>\n<h3>Christopher Judge Hints at Imminent Reveal<\/h3>\n<p>Despite the project&#8217;s ambitious scope, the wait for official confirmation may be shorter than expected. Christopher Judge, the voice actor behind Kratos since the 2018 reboot, recently indicated that the new Sony Santa Monica game will be revealed around the end of the U.S. summer. While Judge didn&#8217;t specify which project he referenced, his timing aligns with typical gaming industry announcement cycles, particularly for PlayStation studios. A late summer reveal would position the game for a potential showcase at events like Gamescom or a dedicated State of Play presentation.<\/p>\n<h2>Gameplay and Narrative Implications of Egyptian Setting<\/h2>\n<p>The shift to Egyptian mythology presents numerous possibilities for gameplay evolution. Egyptian cosmology differs fundamentally from the Norse realms explored in recent games, potentially introducing new traversal mechanics, puzzle structures, and combat systems. The emphasis on the afterlife, monumental architecture, and desert environments could dramatically alter level design compared to the fjords and forests of Midgard.<\/p>\n<p>Narratively, Egyptian mythology offers rich themes of resurrection, judgment, cosmic order (ma&#8217;at) versus chaos (isfet), and divine kingship that could provide compelling foundations for character development and story arcs. The pantheon&#8217;s complex family dynamics and moral ambiguities\u2014gods who are both creators and destroyers\u2014align well with the thematic depth the modern God of War series has established.<\/p>\n<h3>Technical and Artistic Challenges<\/h3>\n<p>Transitioning from Norse to Egyptian mythology will require significant artistic and technical development. The studio&#8217;s rendering technology, celebrated for its depiction of snow, water, and organic environments in the Norse games, would need to adapt to desert sands, Nile River ecosystems, and sun-baked stone monuments. The distinctive art and architecture of ancient Egypt\u2014with its hieroglyphics, pyramids, temples, and distinctive color palettes\u2014will demand new asset libraries and visual design approaches while maintaining the series&#8217; signature cinematic presentation.<\/p>\n<h2>Broader Impact on the Gaming Industry<\/h2>\n<p>Sony&#8217;s strategy of expanding successful franchises into interconnected universes reflects broader industry trends toward building sustained engagement with established intellectual properties. The approach mirrors successful models in other entertainment sectors while adapting them to interactive media&#8217;s unique demands. If successful, this God of War expansion could influence how other developers and publishers approach their flagship franchises, potentially leading to more shared universe constructions in premium single-player gaming.<\/p>\n<p>The project also represents a significant commitment to mythological storytelling in an industry that increasingly favors original or science fiction settings. By doubling down on mythology after the commercial and critical success of the Norse saga, Sony Santa Monica demonstrates confidence in historical and mythological settings as compelling backdrops for contemporary game narratives.<\/p>\n<p>As the gaming community awaits official confirmation, the evidence points toward an ambitious new direction for one of PlayStation&#8217;s most valuable franchises. The Egyptian mythology project represents both a continuation of what made the recent God of War games successful and a bold expansion into uncharted territory. With Cory Barlog&#8217;s creative leadership, the studio&#8217;s technical expertise, and the rich narrative possibilities of Egyptian mythology, this new franchise has the potential to redefine what a shared gaming universe can achieve while delivering the cinematic, emotionally resonant experiences that have become the series&#8217; hallmark. The coming months will likely reveal whether these promising foundations translate into another landmark achievement for interactive storytelling.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Rumors suggest Sony Santa Monica is crafting a new God of War saga steeped in Egyptian mythology, expanding the PlayStation franchise&#8217;s reach.<\/p>\n","protected":false},"author":7,"featured_media":66595,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"https:\/\/www.gamereactor.de\/media\/27\/sonysantamonica_2242763.jpg","fifu_image_alt":"","footnotes":""},"categories":[2],"tags":[],"class_list":["post-10429","post","type-post","status-publish","format-standard","has-post-thumbnail","category-videogames"],"fifu_image_url":"https:\/\/www.gamereactor.de\/media\/27\/sonysantamonica_2242763.jpg","fifu_redirection_url":"https:\/\/www.gamereactor.de\/bericht-das-nachste-projekt-von-sony-santa-monica-studio-ist-nicht-god-of-war-sondern-eine-neue-ip-1610613\/","_links":{"self":[{"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/posts\/10429","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/users\/7"}],"replies":[{"embeddable":true,"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/comments?post=10429"}],"version-history":[{"count":0,"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/posts\/10429\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/media\/66595"}],"wp:attachment":[{"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/media?parent=10429"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/categories?post=10429"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/tags?post=10429"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}