{"id":15745,"date":"2026-03-10T11:58:09","date_gmt":"2026-03-10T15:58:09","guid":{"rendered":"https:\/\/overcentral.com\/en\/nioh-3-update-1-04-deploys-major-weapon-balance-changes-and-over-100-bug-fixes\/"},"modified":"2026-03-10T11:58:13","modified_gmt":"2026-03-10T15:58:13","slug":"nioh-3-update-1-04-deploys-major-weapon-balance-changes-and-over-100-bug-fixes","status":"publish","type":"post","link":"https:\/\/overcentral.com\/en\/nioh-3-update-1-04-deploys-major-weapon-balance-changes-and-over-100-bug-fixes\/","title":{"rendered":"Nioh 3 Update 1.04 Deploys Major Weapon Balance Changes and Over 100 Bug Fixes"},"content":{"rendered":"<p>Team Ninja has released a substantial new patch for <em>Nioh 3<\/em>, delivering a comprehensive suite of fixes, quality-of-life improvements, and crucial balancing adjustments. Update 1.04, available now for PlayStation 5 and PC, addresses a wide array of player-reported issues ranging from combat mechanics and mission progression to platform-specific problems, marking one of the most significant post-launch updates for the action RPG.<\/p>\n<h2>Core Gameplay and System Enhancements<\/h2>\n<p>The update introduces several key improvements designed to refine the overall player experience. In celebration of the series surpassing ten million sales and <em>Nioh 3<\/em> itself reaching one million, two <a href=\"https:\/\/overcentral.com\/en\/nioh-3-update-1-04-deploys-major-weapon-rebalancing-and-free-commemorative-armor\/\" title=\"Nioh 3 Update 1.04 Deploys Major Weapon Rebalancing and Free Commemorative Armor\">commemorative armor<\/a> sets, &#8220;\u4e07\u96f7\u306e\u6b66\u8005\u93a7&#8221; (Warrior Armor of Ten Thousand Thunder) and &#8220;\u4e07\u96f7\u306e\u5fcd\u88c5\u675f&#8221; (Ninja Garb of Ten Thousand Thunder), have been added to the game as free distribution items. <a href=\"https:\/\/overcentral.com\/en\/nioh-3-update-1-04-deploys-free-armor-multiplayer-rewards-and-extensive-weapon-balance-changes\/\" title=\"Nioh 3 Update 1.04 Deploys Free Armor, Multiplayer Rewards and Extensive Weapon Balance Changes\">Multiplayer rewards<\/a> have been boosted, with the amount of Glory earned upon clearing missions in cooperative play receiving an upward adjustment.<\/p>\n<h3>Rewards and Progression Adjustments<\/h3>\n<p>Endgame progression sees notable tweaks. After clearing the &#8220;General&#8217;s Journey,&#8221; equipment with a higher plus value (+) will now drop at an increased rate. The Soul Matching system has been made more forgiving, reducing the material cost required when matching an item&#8217;s + value exceeds what the player has previously obtained. Several user interface and quality-of-life features have been added, including the ability to disable automatic item restocking, a system setting to auto-lock equipment with rare special effect icons, and improved visibility for Soul Cores set in the Onmyo box.<\/p>\n<h2>Weapon-Specific Balancing and Fixes<\/h2>\n<p>A primary focus of Update 1.04 is the extensive rebalancing and bug fixing across the game&#8217;s entire arsenal. Nearly every weapon type has received attention to correct unintended behaviors and improve combat fluidity.<\/p>\n<h3>Samurai Weapons Refined<\/h3>\n<p>For Samurai-style weapons, numerous skill-specific bugs have been resolved. The Katana sees fixes for skills like &#8220;Mist&#8221; and &#8220;Water Shadow,&#8221; which previously would always break guard when failing to parry, and &#8220;Oborozuki,&#8221; which had camera and hit detection issues. The Dual Swords had a problem where quick attacks after evasion could not flow into active skills, which has now been corrected. The Odachi skill &#8220;Soaring Bird&#8221; can now properly perform a Ki Pulse, and the Axe skill &#8220;Boulder Breaker&#8221; has been adjusted to hit more reliably.<\/p>\n<h3>Ninja Weapons Overhauled<\/h3>\n<p>Ninja weapons receive equally detailed treatment. The Switchglaive&#8217;s complex transition skills (&#8220;Change: Reap,&#8221; &#8220;Change: Sever,&#8221; &#8220;Change: Edge&#8221;) have been adjusted for easier use, and its Mystic Arts now correctly possess guard properties. The Kusarigama&#8217;s skills &#8220;Yae-gakure,&#8221; &#8220;Snake Bite Formation,&#8221; and &#8220;Leg Bind&#8221; had their Ki consumption deemed too high and have been reduced. The Splitstaff saw a critical fix where cancelling certain skills with the Mystic Art &#8220;Divine Mowing&#8221; allowed players to deal damage without consuming Ki, an exploit that has been closed.<\/p>\n<h4>Correcting Universal Combat Issues<\/h4>\n<p>Beyond individual weapons, general combat mechanics have been polished. Jumping has been improved so that inputting quick or strong attack commands immediately after a jump will now correctly execute the action. The lock-on camera during the &#8220;Onryoki&#8221; boss fight has been adjusted for better visibility of its movements. An issue where bosses would relentlessly target a specific player has been addressed. Furthermore, a bug causing attribute damage from Shiftling skills to be lower than normal when used with an elemental weapon has been fixed.<\/p>\n<h2>Mission and Quest Bug Resolutions<\/h2>\n<p>Update 1.04 tackles a long list of progression-halting bugs and oddities across the game&#8217;s missions and side content. In the mission &#8220;Burning Spirit Tree in the Ice Capital,&#8221; an issue where reducing &#8220;Minamoto no Yoritomo&#8217;s&#8221; maximum Ki to zero and then depleting his health with damage-over-time would prevent the mission from ending correctly has been resolved. The &#8220;Battle of Futamata Castle&#8221; could cause Hattori Hanzo to disappear in Hamamatsu Castle if the mission &#8220;Invasion Like Fire&#8221; was started concurrently; this has been fixed.<\/p>\n<h3>Scroll of the Wise and Twilight Mission Fixes<\/h3>\n<p>Several issues in the challenging &#8220;Scroll of the Wise&#8221; missions and Twilight Missions have been cleared. In the Scroll mission &#8220;Invasion Like Fire,&#8221; defeating Takeda Shingen in certain locations could block progress, which is now corrected. Multiple bugs in specific Twilight Missions, such as &#8220;The Calamity Arrives at Lake Hamana,&#8221; &#8220;The Blade of Remembrance,&#8221; and &#8220;The Value of Flawlessness,&#8221; which could cause them to become incompletable under certain conditions, have been addressed.<\/p>\n<h2>Equipment and Special Effect Corrections<\/h2>\n<p>Significant fixes have been applied to gear and set bonuses. A notable bug where some Samurai equipment incorrectly had Ninja-exclusive special effects has been rectified; these effects will be replaced with their proper Samurai counterparts. The Grace set effect &#8220;\u6028\u618e\u84cb\u4e16&#8221; (Grudge Overwhelming the World) had two malfunctions: its &#8220;Health Recovery on Life Drain&#8221; effect was not working, and its &#8220;Spirit Force Conversion&#8221; effect would not trigger with high-damage Ninjutsu. Both are now fixed, and the Spirit Force consumption for large elemental damage procs has been adjusted upward as a balance follow-up.<\/p>\n<h3>General Bug Squashing and Polish<\/h3>\n<p>The patch notes list over one hundred additional fixes covering a vast range of minor issues. These include problems with the Blacksmith and Hidden Teahouse interfaces, map icon display conditions, text errors in the &#8220;General&#8217;s Journey,&#8221; and visual glitches in character creation, such as asymmetrical eyebrows. An apology has been issued for a bug preventing players from obtaining the &#8220;\u5343\u3005\u53e4\u306e\u9b42\u4ee3&#8221; (Chichiko&#8217;s Soul Core); as compensation, &#8220;Ayakashi Tear Drops&#8221; will be distributed at shrines based on how many times the player has petted Chichiko.<\/p>\n<h2>Platform-Specific Improvements<\/h2>\n<p>The update also brings targeted enhancements for each platform. On PlayStation 5, a bug preventing the cumulative accumulation of Glory for clans in the faction war has been fixed. The PC version receives several valuable additions, including improved stick sensitivity recognition, the ability to copy appearance setting codes to the clipboard, and a new system setting to toggle the HUD display for close-range weapon switching buttons. Several PC-specific bugs related to controller recognition, graphical noise at certain resolutions, and mouse functionality in menus have been resolved.<\/p>\n<p>This extensive update demonstrates Team Ninja&#8217;s ongoing commitment to polishing the <em>Nioh 3<\/em> experience. By addressing a critical mass of player feedback concerning <a href=\"https:\/\/overcentral.com\/en\/nioh-3-update-1-04-deploys-major-weapon-balance-changes-free-milestone-armor-and-multiplayer-reward-buffs\/\" title=\"Nioh 3 Update 1.04 Deploys Major Weapon Balance Changes, Free Milestone Armor, and Multiplayer Reward Buffs\">weapon balance<\/a>, progression blockers, and system quirks, Update 1.04 significantly stabilizes the game&#8217;s foundation. While the journey through a mythic, demon-infested Japan is punishing by design, these changes ensure the challenge stems from deliberate gameplay mechanics rather than technical shortcomings, allowing both seasoned veterans and new revenants to engage with the game&#8217;s deep systems as intended.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Nioh 3&#8217;s massive Update 1.04 overhauls weapon balance and squashes over 100 bugs, improving gameplay on PS5 and PC.<\/p>\n","protected":false},"author":7,"featured_media":68529,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"https:\/\/cdn-wp.thesportsrush.com\/2022\/11\/0e0e69d6-4051476-untitled1-1024x576.png","fifu_image_alt":"","footnotes":""},"categories":[2],"tags":[],"class_list":["post-15745","post","type-post","status-publish","format-standard","has-post-thumbnail","category-videogames"],"fifu_image_url":"https:\/\/cdn-wp.thesportsrush.com\/2022\/11\/0e0e69d6-4051476-untitled1-1024x576.png","fifu_redirection_url":"https:\/\/thesportsrush.com\/all-halo-infinite-winter-update-weapon-balance-changes\/","_links":{"self":[{"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/posts\/15745","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/users\/7"}],"replies":[{"embeddable":true,"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/comments?post=15745"}],"version-history":[{"count":0,"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/posts\/15745\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/media\/68529"}],"wp:attachment":[{"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/media?parent=15745"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/categories?post=15745"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/tags?post=15745"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}