{"id":16554,"date":"2026-03-11T01:11:45","date_gmt":"2026-03-11T05:11:45","guid":{"rendered":"https:\/\/overcentral.com\/en\/resident-evil-9-collectibles-guide-details-139-locations-for-100-completion\/"},"modified":"2026-03-11T01:12:02","modified_gmt":"2026-03-11T05:12:02","slug":"resident-evil-9-collectibles-guide-details-139-locations-for-100-completion","status":"publish","type":"post","link":"https:\/\/overcentral.com\/en\/resident-evil-9-collectibles-guide-details-139-locations-for-100-completion\/","title":{"rendered":"Resident Evil 9 Collectibles Guide Details 139 Locations for 100% Completion"},"content":{"rendered":"<p>Completing Capcom&#8217;s latest survival horror installment requires meticulous exploration, with a newly released guide detailing every hidden item across the game&#8217;s expansive, terror-filled environments. Resident Evil 9: Requiem challenges players to track down 139 distinct collectibles spread throughout its campaign, a task essential for unlocking the coveted 100% completion rate and all associated trophies and achievements. This comprehensive catalog of items, from sentimental trinkets to crucial narrative documents, represents one of the series&#8217; most substantial collection challenges to date, demanding that players leave no stone unturned and no locker unopened.<\/p>\n<h2>The Complete Breakdown of Collectible Types<\/h2>\n<p>The guide meticulously categorizes the 139 collectibles into several distinct types, each with its own thematic resonance and gameplay purpose. Understanding these categories is the first step toward systematic collection and ultimately mastering the game&#8217;s hidden depths.<\/p>\n<h3>Mr. Raccoon Memoriam Statues<\/h3>\n<p>Scattered throughout the game&#8217;s various chapters are 25 elusive Mr. Raccoon figurines. These ceramic statues, a long-running series tradition, are often hidden in obscure corners, behind destructible walls, or in areas accessible only after solving specific environmental puzzles. Finding all 25 unlocks the &#8220;You Little Rascal!&#8221; trophy or achievement, a badge of honor for dedicated explorers. Their placements are frequently designed to reward players who venture off the critical path, checking every side room and backtracking with new key items.<\/p>\n<h3>Case Files and Narrative Documents<\/h3>\n<p>Totaling 75 items, the Case Files constitute the largest collectible category by far. These documents, which include research notes, personnel logs, newspaper clippings, and internal memos, are crucial for piecing together the full narrative backdrop of Resident Evil 9: Requiem. They provide context for the outbreak, deepen character motivations, and often contain cryptic clues for solving puzzles elsewhere in the game. Collecting all 75 grants the &#8220;Case Closed&#8221; accolade, signifying a player&#8217;s comprehensive understanding of the game&#8217;s lore and underlying conspiracy.<\/p>\n<h3>Locked Safes and Security Boxes<\/h3>\n<p>Five sturdy safes are concealed within the game world, each protected by a unique combination lock. The codes for these safes are never given explicitly; instead, players must discover them by examining environmental details, cross-referencing numbers found in documents, or interpreting visual clues in the immediate vicinity. The contents typically include rare crafting materials, powerful weapon upgrades, or large caches of ammunition. Successfully cracking all five safes rewards the player with the &#8220;No Safe is Safe&#8221; trophy, a testament to their deductive skills.<\/p>\n<h2>Specialized Containers and Biological Specimens<\/h2>\n<p>Beyond the standard collectibles, Requiem introduces several specialized item types that tie directly into its gameplay mechanics and world-building, requiring a different approach to discovery and interaction.<\/p>\n<h3>BSAA Supply Containers<\/h3>\n<p>Three bright blue BSAA containers are air-dropped into specific combat zones. These crates are not hidden in the traditional sense but are instead guarded by significant enemy encounters or placed in hazardous areas that are easy to miss during frantic gameplay. Opening each one provides a substantial resupply of healing items, grenades, and sometimes a unique piece of gear. Securing all three containers unlocks the &#8220;Crate Expectations&#8221; achievement.<\/p>\n<h3>Plant 43 Seedlings<\/h3>\n<p>A new biological collectible, the Plant 43 Seedlings, adds a layer of environmental interaction. Nine of these fragile, pulsating pods are growing in hidden groves and contaminated greenhouses. They must be carefully extracted using a specific tool obtained mid-game. Each seedling collected contributes to an optional side quest for a researcher character, and gathering all nine yields the &#8220;Not Today, Buds!&#8221; trophy. Their locations often require the player to manipulate the environment, such as redirecting water flow or applying a specific herbicide to clear a path.<\/p>\n<h3>Antique Treasures and Valuables<\/h3>\n<p>The guide lists 22 Antique items, a category that encompasses rare jewels, ornate keys, historical artifacts, and other valuables. Unlike files or statues, these antiques often serve a dual purpose: they are collectibles for completion&#8217;s sake, but they can also be sold to certain in-game merchants for a high price in currency, which can then be used to purchase exclusive upgrades. Finding them involves solving intricate, multi-stage puzzles that may span entire chapters of the game.<\/p>\n<h2>Strategic Guide for Missable Collectibles<\/h2>\n<p>A significant portion of the guide is dedicated to warning players about permanently missable items. Resident Evil 9: Requiem features several points of no return\u2014story moments where the player advances to a new area and cannot go back. Certain collectibles, especially those in the Mr. Raccoon and Antique categories, are located in zones that become inaccessible after key narrative events.<\/p>\n<h3>Chapter-Specific Lockouts<\/h3>\n<p>The guide breaks down collectibility on a chapter-by-chapter basis, clearly marking which items must be acquired before completing specific objectives. For instance, a safe located in the flooded laboratory basement in Chapter 4 cannot be returned to after the player triggers the self-destruct sequence at the chapter&#8217;s climax. The guide advises creating manual saves at the start of each major section to allow for backtracking if an item was overlooked.<\/p>\n<h3>Interaction-Dependent Items<\/h3>\n<p>Some collectibles, particularly files, only spawn after the player has performed a specific action. This might include defeating a miniboss, reading a prior document that mentions a hidden stash, or using a key item on a seemingly inert object. The guide highlights these conditional collectibles, ensuring players do not leave an area prematurely, assuming they have cleared it of all secrets.<\/p>\n<h2>Optimizing the Collection Playthrough<\/h2>\n<p>For players aiming for 100% completion in a single, efficient playthrough, the guide offers strategic advice that goes beyond simple location listings.<\/p>\n<h3>Recommended Playthrough Order<\/h3>\n<p>It suggests that a dedicated collection run is best attempted on New Game Plus, after having already unlocked powerful weapons and upgrades. This allows the player to navigate dangerous areas more confidently and dispatch guardians of collectibles with greater ease. Furthermore, knowledge of puzzle solutions and critical path progression from the first playthrough significantly speeds up the search.<\/p>\n<h3>Audio and Visual Cues<\/h3>\n<p>The guide details the subtle audio and visual cues that signal a nearby collectible. The faint ceramic rattle of a Mr. Raccoon statue, the soft glow of a BSAA container&#8217;s emergency beacon through fog, and the distinctive sound of paper rustling for a well-hidden file are all critical clues. Players are advised to play with headphones and to frequently use the character&#8217;s focused perception mode, which can highlight interactive objects in the environment.<\/p>\n<h3>Map Utilization and Note-Taking<\/h3>\n<p>While the in-game map marks areas that have been fully cleared of major items, it does not account for every single collectible. The guide emphasizes the importance of manual note-taking or using a digital checklist alongside the in-game map. It recommends systematically clearing each room, marking it off only after verifying the location of every collectible type listed for that zone.<\/p>\n<p>The sheer volume and clever placement of collectibles in Resident Evil 9: Requiem transform the act of exploration from a side activity into a core pillar of the experience. This detailed guide serves as an essential companion, ensuring that players can fully unravel the game&#8217;s layered secrets without the frustration of blind searching. It underscores a modern design philosophy where completion is a challenging, rewarding journey of its own, offering a compelling reason to linger in and thoroughly dissect every terrifying, beautifully crafted environment the game has to offer. The pursuit of these 139 items ultimately reveals a richer, more detailed world, rewarding persistence with both gameplay advantages and a deeper connection to the shadowy narrative of Resident Evil.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Unlock 100% completion in Resident Evil 9 with our guide to all 139 collectible locations and conquer the ultimate survival horror challenge.<\/p>\n","protected":false},"author":7,"featured_media":68770,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"https:\/\/www.powerpyx.com\/wp-content\/uploads\/resident-evil-4-remake-wallpaper.jpg","fifu_image_alt":"","footnotes":""},"categories":[2],"tags":[],"class_list":["post-16554","post","type-post","status-publish","format-standard","has-post-thumbnail","category-videogames"],"fifu_image_url":"https:\/\/www.powerpyx.com\/wp-content\/uploads\/resident-evil-4-remake-wallpaper.jpg","fifu_redirection_url":"https:\/\/www.powerpyx.com\/resident-evil-4-remake-collectibles-locations-guide\/","_links":{"self":[{"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/posts\/16554","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/users\/7"}],"replies":[{"embeddable":true,"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/comments?post=16554"}],"version-history":[{"count":0,"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/posts\/16554\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/media\/68770"}],"wp:attachment":[{"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/media?parent=16554"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/categories?post=16554"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/tags?post=16554"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}