{"id":36008,"date":"2026-04-08T06:16:54","date_gmt":"2026-04-08T10:16:54","guid":{"rendered":"https:\/\/overcentral.com\/en\/arc-raiders-update-1-23-releases-april-8\/"},"modified":"2026-04-08T06:16:54","modified_gmt":"2026-04-08T10:16:54","slug":"arc-raiders-update-1-23-releases-april-8","status":"publish","type":"post","link":"https:\/\/overcentral.com\/en\/arc-raiders-update-1-23-releases-april-8\/","title":{"rendered":"ARC Raiders Update 1.23 Releases April 8"},"content":{"rendered":"<p>The developers at Embark Studios have released the ARC Raiders update 1.23.0, arriving on all platforms as of April 8. This patch, which appears as version 1.000.035 on consoles, deviates from the usual Tuesday schedule to deliver a focused set of gameplay fixes and introduce a new cosmetic option for players. While primarily aimed at addressing bugs and enhancing stability, the update also heralds the arrival of the Vanguard cosmetic set in the in-game shop, alongside adjustments for the game&#8217;s challenging ARC adversaries. This article provides the full official patch notes for ARC Raiders update 1.23, detailing every change players can expect to encounter in the game world of Rubi.<\/p>\n<h2>ARC Raiders Update 1.23 Full Patch Notes for April 8<\/h2>\n<p>The following changelog details all modifications implemented with ARC Raiders game update 1.23.0 or version 1.000.035 on PlayStation 5 and Xbox Series X|S. This comprehensive list covers fixes targeting specific enemy behaviors, critical gameplay exploits, map geometry issues, and improvements to the cooperative Close Scrutiny mode.<\/p>\n<h3>Gameplay and Combat Fixes<\/h3>\n<p>This section of the patch tackles a variety of functional issues that directly impacted combat and player control. A significant fix resolves an unintended interaction where <span>two Trigger \u2018Nades detonating near each other could sometimes inflict triple the intended damage<\/span>. Another critical correction addresses a bug that could cause weapons and items to fire automatically without player input, which has now been resolved. Additionally, the patch eliminates an exploit that allowed an Anvil Splitter to be used without the usual penalty for shot dispersion, ensuring weapon balance is maintained. Players will also find that their tactical deployment of Barricades is now properly restricted, as they can no longer be placed on Ziplines.<\/p>\n<h3>ARC Enemy Adjustments<\/h3>\n<p>Specific tuning has been applied to the ARC foes that players face on Rubi. A notable audio fix corrects an issue where Rocketeer enemies would use an incorrect sound for their combat alert state. Furthermore, adjustments have been made to the idle movement speed for both Rocketeers and Vaporizers to prevent them from exhibiting strange or erratic behavior when not actively engaged in combat.<\/p>\n<h3>Map and World Corrections<\/h3>\n<p>The update polishes several environmental issues across the game\u2019s maps. On Stella Montis, a problematic spot where players could be shot through the floor has been sealed, and an issue that allowed players to be set on fire from outside a locked room in the Medical Research area has been fixed. In Buried City, missing staircases have been restored to their proper locations. The patch also tackles interaction problems by fixing instances where the code printer required for the Locked Gate objective could not be engaged by players.<\/p>\n<h3>Close Scrutiny Mode Improvements<\/h3>\n<p>Significant attention has been paid to the cooperative Assessor encounter in the Close Scrutiny mode. Multiple issues that could disrupt the event&#8217;s flow have been corrected. This includes fixing a problem where reconnected players would not see the Assessor platforms correctly, resolving situations where Vaporizers could get stuck when approaching an Assessor, and ensuring the Assessor can properly fly back into orbit without being blocked by spammed interaction prompts. The patch also ensures that <span>all ARC units summoned by the Assessor will now correctly despawn if they remain idle for an extended period<\/span>. Additionally, pinging an Assessor on the map screen will now accurately reflect its real-time location, and a collision issue where players could get stuck jumping between platforms on the Assessor has been resolved. A final map-specific fix prevents an Assessor and a Probe from attempting to land in the exact same spot in Buried City.<\/p>\n<h3>User Interface and Visual Fixes<\/h3>\n<p>Beyond gameplay, the update addresses several interface and graphical bugs. The weapon upgrade user interface has been corrected to no longer display incorrect upgrade tier information. A visual bug that caused fully transparent helmet visors on certain cosmetics has been fixed. Lastly, the developers have resolved some specific instances where certain visual effects could lead to game crashes, while noting that investigations into all crash-related reports are ongoing.<\/p>\n<h2>Vanguard Cosmetic Set Arrives in Shop<\/h2>\n<p>Alongside the litany of technical fixes, ARC Raiders update 1.23.0 introduces new cosmetic content for players. The Vanguard armor set is now available for purchase in the in-game shop. This set offers a distinct new aesthetic for Raiders looking to customize their appearance on the battlefield, providing a fresh visual style to accompany the improved gameplay stability brought by this patch.<\/p>\n<p>Embark Studios continues its post-launch support for ARC Raiders with this substantial April 8 patch, stabilizing the player experience by removing critical bugs and unintended interactions. The introduction of the Vanguard set offers immediate new content, while the extensive fixes pave the way for the anticipated Riven Tides update, which is confirmed to arrive before the end of April as part of the game&#8217;s published content roadmap.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The developers at Embark Studios have released the ARC Raiders update 1.23.0, arriving on all platforms as of April 8. This patch, which appears as version 1.000.035 on consoles, deviates from the usual Tuesday schedule to deliver a focused set of gameplay fixes and introduce a new cosmetic option for players. While primarily aimed at [&hellip;]<\/p>\n","protected":false},"author":7,"featured_media":90746,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"https:\/\/cards.overcentral.com\/cards\/en\/36008.png","fifu_image_alt":"ARC Raiders Update 1.23 Releases April 8","footnotes":""},"categories":[349],"tags":[],"class_list":["post-36008","post","type-post","status-publish","format-standard","has-post-thumbnail","category-articles"],"fifu_image_url":"https:\/\/cards.overcentral.com\/cards\/en\/36008.png","fifu_image_alt":"ARC Raiders Update 1.23 Releases April 8","_links":{"self":[{"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/posts\/36008","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/users\/7"}],"replies":[{"embeddable":true,"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/comments?post=36008"}],"version-history":[{"count":0,"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/posts\/36008\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/media\/90746"}],"wp:attachment":[{"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/media?parent=36008"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/categories?post=36008"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/tags?post=36008"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}