{"id":36298,"date":"2026-04-08T22:01:13","date_gmt":"2026-04-09T02:01:13","guid":{"rendered":"https:\/\/overcentral.com\/en\/morbid-metal-saru-boss-fight-guide\/"},"modified":"2026-04-08T22:01:13","modified_gmt":"2026-04-09T02:01:13","slug":"morbid-metal-saru-boss-fight-guide","status":"publish","type":"post","link":"https:\/\/overcentral.com\/en\/morbid-metal-saru-boss-fight-guide\/","title":{"rendered":"Morbid Metal: Saru Boss Fight Guide"},"content":{"rendered":"<p>In the demanding roguelite world of Morbid Metal, few moments test a player&#8217;s mettle like the biome-ending boss battles. The <a href=\"https:\/\/overcentral.com\/en\/hades-ii-gets-its-first-major-post-launch-update-with-patch-2\/\" title=\"Hades II gets its first major post-launch update with Patch 2\">first major<\/a> hurdle awaits in the Sublime Garden: Saru, a colossal cyborg ape whose mechanical fury can swiftly end a promising run. This guide provides a comprehensive, phase-by-phase breakdown of Saru&#8217;s attack patterns and the precise <a href=\"https:\/\/overcentral.com\/en\/medarot-survivors-boss-guide-reveals-attack-pattern-weaknesses-and-counter-strategies\/\" title=\"Medarot Survivors Boss Guide Reveals Attack Pattern Weaknesses and Counter Strategies\">strategies<\/a> needed to dismantle this mechanized menace, claim your reward, and unlock the path to the Steel Sanctuary.<\/p>\n<h2>Saru Boss Fight: Phase One Strategy<\/h2>\n<p>The initial phase pits you against Saru on the main arena floor. Its movements are powerful but telegraph clearly. A core tactic is to <span>fill your Protocol Gauge before initiating the fight, allowing you to open the battle with a powerful Super Skill for significant early damage<\/span>.<\/p>\n<h3>Ground Pound and Shockwave<\/h3>\n<p>Saru will frequently jump toward you and slam the ground with its fists. Dodge or run clear, then capitalize on the brief recovery window to attack, preferably from behind. A key tell is when Saru&#8217;s body glows red, signaling a dual-fist slam that creates a radial shockwave. This can be jumped over easily. For advanced play, you can begin attacking Saru&#8217;s back while in the air as soon as you see the red glow; the ground-based attack will not reach you.<\/p>\n<h3>The Two-Blow Combo and Arena Reset<\/h3>\n<p>Watch for a quick two-attack combo directed in front of Saru. Evade the sequence and again target its back for safe counter-attacks. Periodically, Saru will jump away and execute the shockwave attack twice consecutively. Time your two jumps accurately to avoid damage.<\/p>\n<h2>Saru Boss Fight: Phase Two Strategy<\/h2>\n<p>Upon depleting <a href=\"https:\/\/overcentral.com\/en\/grime-ii-receives-its-first-major-update-from-clover-bite\/\" title=\"GRIME II receives its first major update from Clover Bite\">its first<\/a> health bar, Saru retreats to a higher platform, beginning a dangerous projectile phase.<\/p>\n<h3>Projectile Barrage and Descent<\/h3>\n<p>From the platform, Saru will launch its fists at you one at a time, repeating this four times. A <span>red circle on the ground indicates each impact point<\/span>. Move to one side of the arena and dodge just before impact to ensure safety. After the fourth projectile, Saru descends with a crushing jump to your location.<\/p>\n<h3>The Disabling Scream and Triple Shockwaves<\/h3>\n<p>After landing, Saru will beat its chest and unleash a scream that disables the lock-on feature. Controlling the camera manually here can be disorienting. A reliable method is to count to three after the scream concludes, then dodge laterally to avoid the subsequent, often hard-to-see attack. <span>Given Saru&#8217;s high damage output, perfect dodging in this phase is critical, especially with unupgraded health.<\/span> Following this, Saru slams a fist into the ground, sending three shockwaves in a row. Jump over each while using your air time to land hits. Attack aggressively here, as Saru will leap back to the platforms immediately after, ending your damage window.<\/p>\n<h2>Saru Boss Fight: Phase Three Strategy<\/h2>\n<p>The final phase intensifies, combining previous mechanics with deadly new assaults.<\/p>\n<h3>Fist Volley and Enhanced Combos<\/h3>\n<p>Saru begins by firing multiple fists in a spread in front of it; sprinting to the side avoids this entirely. It then resumes close-range jumps and the two-blow combo from phase one, now sometimes mixing in a ground punch followed by a single shockwave. Stay vigilant for its charge-up sequence where three horizontal laser beams fan out from its body, requiring a well-timed dodge to slip through the gaps.<\/p>\n<h3>Electrical Device and Arm-Level Lasers<\/h3>\n<p>When you see Saru charge one arm with electricity, you can land a few quick attacks before creating distance. It will slam a device into the ground which, if you pass near it, activates and emits several shockwaves. Lastly, beware of a new laser attack where Saru&#8217;s chest glows red and it fires beams at the height of its arms. <span>Do not jump when you see this tell<\/span>; instead, stay grounded to avoid them and strike Saru&#8217;s lower body during the animation.<\/p>\n<h2>Saru&#8217;s Boss Fight Rewards<\/h2>\n<p>Victory over Saru is not just a triumph of skill; it is the key to progression. Your reward for overcoming this guardian is a <span>Soul Core<\/span>, a crucial resource for character enhancement. More significantly, you permanently <span>unlock the game&#8217;s second biome, the Steel Sanctuary<\/span>, where the third playable character awaits and the challenge escalates to new heights. Mastering Saru&#8217;s patterns is therefore essential, transforming this intimidating gatekeeper into a stepping stone toward mastering the relentless cycle of Morbid Metal.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>In the demanding roguelite world of Morbid Metal, few moments test a player&#8217;s mettle like the biome-ending boss battles. The first major hurdle awaits in the Sublime Garden: Saru, a colossal cyborg ape whose mechanical fury can swiftly end a promising run. This guide provides a comprehensive, phase-by-phase breakdown of Saru&#8217;s attack patterns and the [&hellip;]<\/p>\n","protected":false},"author":7,"featured_media":87254,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"https:\/\/cards.overcentral.com\/cards\/en\/36298.png","fifu_image_alt":"Morbid Metal: Saru Boss Fight Guide","footnotes":""},"categories":[349],"tags":[],"class_list":["post-36298","post","type-post","status-publish","format-standard","has-post-thumbnail","category-articles"],"fifu_image_url":"https:\/\/cards.overcentral.com\/cards\/en\/36298.png","fifu_image_alt":"Morbid Metal: Saru Boss Fight Guide","_links":{"self":[{"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/posts\/36298","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/users\/7"}],"replies":[{"embeddable":true,"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/comments?post=36298"}],"version-history":[{"count":0,"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/posts\/36298\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/media\/87254"}],"wp:attachment":[{"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/media?parent=36298"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/categories?post=36298"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/tags?post=36298"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}