{"id":53411,"date":"2026-05-24T23:05:23","date_gmt":"2026-05-25T03:05:23","guid":{"rendered":"https:\/\/overcentral.com\/en\/destiny-2-fans-protest-with-over-140000-signatures-and-mass-login\/"},"modified":"2026-05-24T23:07:19","modified_gmt":"2026-05-25T03:07:19","slug":"destiny-2-fans-protest-petition-mass-login","status":"publish","type":"post","link":"https:\/\/overcentral.com\/en\/destiny-2-fans-protest-petition-mass-login\/","title":{"rendered":"Destiny 2 Fans Protest with Over 140,000 Signatures and Mass Login"},"content":{"rendered":"<p>The recent announcement from <a href=\"https:\/\/www.bungie.net\/\" target=\"_blank\" rel=\"noopener noreferrer\" data-iacss-external=\"1\">Bungie<\/a> regarding the conclusion of live service development for <a href=\"https:\/\/overcentral.com\/en\/project-sirius-hires-destiny-2-narrative-lead\/\" title=\"Project Sirius hires former Destiny 2 narrative lead as head writer\" data-iacss-internal=\"1\">Destiny 2<\/a> has ignited a firestorm within the community, culminating in a protest movement that has already amassed over 140,000 signatures and a coordinated mass login event scheduled for June 9. This article examines the origins of the backlash, the details of the petition directed at <a href=\"https:\/\/www.sony.com\/\" target=\"_blank\" rel=\"noopener noreferrer\" data-iacss-external=\"1\">Sony<\/a>, the financial realities driving Bungie&#8217;s strategic shift, and what the upcoming mass login could mean for the future of the franchise.<\/p>\n<h2>Bungie Ends Destiny 2 Live Service Development<\/h2>\n<p>On May 21, Bungie delivered a stark message to its player base: Destiny 2&#8217;s live service development would officially come to a close. The final free update, titled <strong>Monument of Triumph<\/strong>, is scheduled for release on June 9, marking the end of new content for a game that launched in 2017. While servers will remain online, no further substantive updates or expansions will follow.<\/p>\n<p>The cancellation of two planned expansions\u2014<strong>Shattered Cycle<\/strong> and <strong>The Alchemist<\/strong>\u2014compounds the disappointment. Originally conceived as a single mid-cycle update called <strong>Shadow and Order<\/strong>, these were rebranded and repurposed as a final farewell rather than a new beginning. For a franchise that began with the alpha of Destiny in 2014, this represents a quiet curtain call after 12 years of continuous evolution.<\/p>\n<h2>Petition for Destiny 3 Surpasses 140,000 Signatures in Three Days<\/h2>\n<p>In direct response to Bungie&#8217;s announcement, a Change.org petition demanding the development of <a href=\"https:\/\/overcentral.com\/en\/destiny-3-petition-signatures\/\" title=\"Petition for Sony to develop Destiny 3 surpasses 122,000 signatures\" data-iacss-internal=\"1\">Destiny 3<\/a> was launched, targeting Sony as Bungie&#8217;s parent company. Within just three days, the petition gathered over 140,000 signatures, a figure that continues to climb. The petition&#8217;s comments section is flooded with emotional testimonies from players who have invested nearly a decade into the franchise, many describing friendships forged through Destiny and a sense of loss that no other game has been able to replicate.<\/p>\n<p>The petition explicitly calls on Sony to intervene, arguing that the decision to cease Destiny 2 development\u2014without a clear successor in the pipeline\u2014amounts to abandoning a loyal and passionate community. One recurring sentiment is that large corporations should not be allowed to destroy something people genuinely love.<\/p>\n<h3>Why the Petition Targets Sony Directly<\/h3>\n<p>The strategic choice to address Sony rather than Bungie reflects a growing awareness among fans that the parent company holds the purse strings. Multiple reports indicate that Destiny 3 is not currently in development, meaning that the end of Destiny 2 could signal the end of the entire franchise rather than a simple generational transition. This existential threat has galvanized even dormant players to add their names to the cause.<\/p>\n<h2>The Financial Reality Behind Bungie&#8217;s Decision<\/h2>\n<p>Understanding Sony&#8217;s calculus requires examining the numbers. Sony acquired Bungie in 2022 for $3.6 billion (approximately \u00a5570 billion). However, in fiscal year 2025 alone, Sony recorded an impairment loss of $765 million (roughly \u00a5120.1 billion) related to Bungie\u2014more than 20% of the acquisition value vanishing in a single year.<\/p>\n<p>This impairment is broken into two distinct phases. In the second quarter, Destiny 2&#8217;s underperformance accounted for approximately $200 million in losses. In the fourth quarter, around the launch of Marathon, an additional $565 million was written down. Marathon&#8217;s development cost alone is estimated at $250 million, a figure that will require years of sustained monetization to recover.<\/p>\n<h3>Marathon&#8217;s Troubled Launch<\/h3>\n<p>Bungie&#8217;s current focus is Marathon, a extraction shooter released in March 2026. However, the game&#8217;s reception has been lukewarm at best. On Steam, Marathon peaked at approximately 88,000 concurrent players on launch day, a number that has since collapsed to between 10,000 and 15,000 concurrent users. This is far below the sustained player counts needed to justify the massive investment, and it raises serious questions about Bungie&#8217;s ability to replicate the magic of its predecessor.<\/p>\n<h2>Destiny 2 Player Numbers Have Declined Sharply<\/h2>\n<p>Destiny 2&#8217;s own player metrics paint a sobering picture. The all-time concurrent player peak on Steam occurred in February 2023 with approximately 317,000 players. The launch of <strong>The Final Shape<\/strong> expansion in June 2024 brought a temporary resurgence to around 315,000 concurrent users. But by 2026, those numbers have dwindled to roughly 10,000 concurrent players\u2014a 97% decline from the peak.<\/p>\n<p>While Steam is not the only platform, the trend across all ecosystems is unmistakable. The player base that once defined one of gaming&#8217;s most passionate communities has largely moved on, leaving behind a core audience that is deeply attached but numerically diminished.<\/p>\n<h2>Mass Login Planned for June 9 to Demonstrate Community Strength<\/h2>\n<p>Alongside the petition, a grassroots movement is spreading across Destiny community forums. The plan is simple: on June 9, the day <strong>Monument of Triumph<\/strong> goes live, every player\u2014active, dormant, or retired\u2014is urged to log in simultaneously. The goal is to set a new concurrent player record for the game, sending a visual message to Sony&#8217;s leadership that the community still possesses significant numbers.<\/p>\n<p>The call to action includes a clear benchmark: the login event must at least surpass Marathon&#8217;s all-time concurrent peak. Proponents argue this is the only way to prove that Sony&#8217;s judgment was wrong\u2014that the Destiny community still has commercial value worth preserving.<\/p>\n<h3>A Message Directed at Sony, Not Bungie<\/h3>\n<p>Importantly, the anger within the community is not directed at Bungie&#8217;s developers, who are seen as victims of resource allocation decisions made at the corporate level. Instead, the frustration is squarely aimed at Sony&#8217;s leadership, who are perceived as having sacrificed Destiny to gamble on Marathon. This distinction is crucial: the petition and the login event are attempts to demonstrate to Sony that the franchise still commands a audience large enough to warrant reinvestment.<\/p>\n<h2>The Ambiguous Future of Destiny<\/h2>\n<p>Bungie&#8217;s official statement contained a single, tantalizing line: <strong>&#8220;The time has come for Destiny to live beyond Destiny 2.&#8221;<\/strong> Whether this refers to a potential Destiny 3 or is merely rhetorical flourish remains unclear. The absence of any concrete development plans for a successor leaves the franchise in a precarious limbo.<\/p>\n<p>Sony&#8217;s $3.6 <a href=\"https:\/\/overcentral.com\/en\/gamestop-proposes-55-billion-acquisition-ebay\/\" title=\"GameStop Proposes $55.5 Billion Acquisition of eBay\" data-iacss-internal=\"1\">billion acquisition<\/a> was never just about studio output\u2014it was also about acquiring access to a community painstakingly built over 12 years. That community is now mobilizing to prove its worth with the most tangible metric available: player counts. Whether 140,000 signatures and a spike in concurrent logins can alter corporate strategy remains to be seen. However, the speed at which the petition gained traction and the organizational energy behind the June 9 login event suggest that the Destiny community is far from ready to fade away.<\/p>\n<p>June 9 will reveal how many guardians still remain. That number will be the most honest indicator of the franchise&#8217;s residual market value\u2014and perhaps the last chance to demonstrate that Destiny, in any form, still has a future worth fighting for.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The recent announcement from Bungie regarding the conclusion of live service development for Destiny 2 has ignited a firestorm within the community, culminating in a protest movement that has already amassed over 140,000 signatures and a coordinated mass login event scheduled for June 9. This article examines the origins of the backlash, the details of [&hellip;]<\/p>\n","protected":false},"author":7,"featured_media":85101,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"https:\/\/cards.overcentral.com\/cards\/en\/53411.png","fifu_image_alt":"Destiny 2 Fans Protest with Over 140,000 Signatures and Mass Login","footnotes":""},"categories":[349],"tags":[],"class_list":["post-53411","post","type-post","status-publish","format-standard","has-post-thumbnail","category-articles"],"fifu_image_url":"https:\/\/cards.overcentral.com\/cards\/en\/53411.png","fifu_image_alt":"Destiny 2 Fans Protest with Over 140,000 Signatures and Mass Login","_links":{"self":[{"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/posts\/53411","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/users\/7"}],"replies":[{"embeddable":true,"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/comments?post=53411"}],"version-history":[{"count":0,"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/posts\/53411\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/media\/85101"}],"wp:attachment":[{"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/media?parent=53411"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/categories?post=53411"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/tags?post=53411"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}