{"id":8921,"date":"2026-02-26T04:35:35","date_gmt":"2026-02-26T09:35:35","guid":{"rendered":"https:\/\/overcentral.com\/en\/the-first-descendant-patch-1-113-overhauls-disrupt-invasion-economy-and-buffs-gley\/"},"modified":"2026-02-26T04:35:35","modified_gmt":"2026-02-26T09:35:35","slug":"the-first-descendant-patch-1-113-overhauls-disrupt-invasion-economy-and-buffs-gley","status":"publish","type":"post","link":"https:\/\/overcentral.com\/en\/the-first-descendant-patch-1-113-overhauls-disrupt-invasion-economy-and-buffs-gley\/","title":{"rendered":"The First Descendant Patch 1.113 Overhauls Disrupt Invasion Economy and Buffs Gley"},"content":{"rendered":"<p>Nexon Games has deployed The First Descendant update 1.113 (version 1.3.20) across all platforms, delivering a significant rebalancing of the game&#8217;s core reward structure alongside crucial character enhancements and quality-of-life improvements. This patch, released on February 26, 2026, directly targets player feedback on grinding efficiency by dramatically increasing rewards for the Disrupt Invasion activity while reducing the daily time commitment required. The update also brings substantial buffs to the high-risk, high-reward Descendant Gley, improves the audio identity of the ice-wielding Dia, and introduces a new limited-time event.<\/p>\n<h2>Major Economic Shift: Disrupt Invasion Rewards Doubled, Daily Runs Halved<\/h2>\n<p>The most impactful change in patch 1.113 is a complete overhaul of the Disrupt Invasion endgame activity. Previously, players could run this challenging content up to four times daily for cumulative rewards. The new system condenses this effort, limiting participation to once per mission daily but drastically increasing the payout per run. Ironheart Particle rewards have jumped from 250 to 500 per completion, while the Gold reward has seen an astronomical increase from 1.25 million to 4.04 million. Crucially, the total daily Gold cap has also been raised from 5 million to 8.08 million, meaning players can now earn more total currency in half the number of required runs.<\/p>\n<p>This redesign addresses a common point of criticism within the community regarding mandatory daily grinds. By increasing efficiency, the patch allows dedicated players to maintain progression without feeling tethered to lengthy, repetitive sessions. The change effectively rewards player skill in a single, more concentrated engagement rather than time spent across multiple attempts.<\/p>\n<h2>Gley Receives Substantial Power of Life Buffs<\/h2>\n<p>A key focus of the Descendant balance changes is Gley, a character whose gameplay revolves around managing a resource called Power of Life to fuel her abilities. Update 1.113 delivers across-the-board increases to her Power generation, making her sustain and damage output more consistent.<\/p>\n<h3>Core Skill Enhancements<\/h3>\n<p>Gley&#8217;s default skills, Thirst and Life Sphere, have had their Power of Life generation increased from 3 to 5 and from 3 to 10, respectively. These buffs apply to her base kit, meaning every Gley player benefits immediately from a more fluid rotation and less downtime.<\/p>\n<h3>Transcendent Module Adjustments<\/h3>\n<p>The changes extend to her specialized Transcendent Modules. For the &#8220;Blood and Iron&#8221; module, which emphasizes melee combat, Power generation on the module&#8217;s empowered melee attack and Life Sphere has been increased from 6 to 10. Additionally, developers have improved hit checks for elevation differences, fixing a frustrating issue where attacks would whiff against enemies on slightly different terrain levels.<\/p>\n<p>The &#8220;Explosive Life&#8221; module, which alters her skill functionality, receives identical buffs to the base skills, with Thirst and Life Sphere generation increased to 5 and 10.<\/p>\n<h2>Dia&#8217;s Ice Arsenal Gains Audio Polish<\/h2>\n<p>While Gley receives numerical buffs, the cryogenic Descendant Dia gets a layer of auditory polish. The impact sounds for her core abilities\u2014Glacial Clash, Ice Wall, Avalanche, and Frost Storm\u2014have been enhanced to provide more satisfying and weighty feedback. A new enemy-towing sound effect has been added for her Avalanche skill, clarifying when enemies are being swept up in the icy wave. Further improvements were made to the impact sounds of Snowflake Clash, Frost Bloom (from her Blooming Ecstasy module), and Chill Brand&#8217;s Brand Surge.<\/p>\n<h2>New Event and Content Streamlining<\/h2>\n<p>Patch 1.113 introduces a new limited-time event, &#8220;HQ Orders Performance Week,&#8221; running from the patch date until March 11, 2026. This event challenges players to complete specific objectives in exchange for melee weapon upgrade materials, providing a targeted path for enhancing close-quarter arsenals.<\/p>\n<p>Furthermore, the update continues Nexon&#8217;s efforts to streamline the new player experience and reduce friction. Several quests, specifically &#8220;Module Enhancement 13&#8221; and &#8220;Max Module Capacity 11,&#8221; now auto-complete to speed up Battlefield Support Operations. This quality-of-life change helps players bypass potential roadblocks and access core game features more quickly.<\/p>\n<h2>Monster Behavior and Boss Adjustments<\/h2>\n<p>The Sarcophage boss encounter has been tuned to improve clarity and fairness. The boss will no longer use projectile attacks during phase transitions, eliminating cheap hits during invulnerable periods. Its missile turrets now fire in an alternating pattern rather than simultaneously, giving players a more readable and manageable attack sequence to dodge.<\/p>\n<p>Another boss, Pattern Elias, has seen its damage output reduced for two key attacks: Electric Discharge and its Dash maneuver. This adjustment should make the fight less punishing, particularly for groups or players still gearing up.<\/p>\n<h2>Interface and Usability Refinements<\/h2>\n<p>A suite of UI\/UX improvements accompanies the gameplay changes. Ping markers, used for communication in cooperative play, now display the distance to the marked location, providing vital tactical information. The maximum range for placing and seeing these pings has been standardized to 250 meters. The operation screen has also been cleaned up, with an unnecessary Invasion attempt counter tooltip removed to reduce clutter.<\/p>\n<h2>Comprehensive Bug Fixes Address Lingering Issues<\/h2>\n<p>The patch notes detail an extensive list of bug fixes targeting problems across all game systems. For Descendants, fixes include correcting abnormal character poses, resolving animation issues when using skills from vehicles, and fine-tuning Dia&#8217;s Avalanche skill ranges, cooldown displays, and sound timing. A specific issue with Gley&#8217;s Blood and Iron module, where its damage scaling was incorrect, has been resolved.<\/p>\n<h3>Equipment and Module Corrections<\/h3>\n<p>On the equipment side, the update fixes controller vibration issues with the E-Buster when using Enhanced Rounds, updates the tooltip for the Hammer and Anvil module to accurately reflect its in-game effect, and adds missing Detection Range information to the Gyrojet Explosive Rounds description. A bug preventing the Kill Chain module&#8217;s &#8220;Strike Target&#8221; effect from triggering with the King&#8217;s Guard Lance has also been squashed.<\/p>\n<h3>Progression and Technical Fixes<\/h3>\n<p>Critical progression blockers have been addressed, including a bug where certain sub-quests could prevent access to Void endgame content. Matchmaking behavior after restarting missions has been improved, and prerequisite requirements for unlocking game features are now more clearly visible to players. Various UI issues, such as missing sounds for crafting item acquisition and problems with the &#8220;Select All Sub Options&#8221; function, have been corrected.<\/p>\n<h2>Visual and Stability Improvements<\/h2>\n<p>The visual effects for the Ultimate Weapon &#8220;Eye of the Typhoon&#8221; in its Typhoon Mode have been updated. The patch also resolves cosmetic outfit issues for the characters Ines and Nell that were unintentionally exposing character models. As with all updates, general stability and performance fixes are included to ensure a smoother experience across PlayStation 5, Xbox Series X|S, and PC platforms.<\/p>\n<p>This update represents a direct response to community data and feedback, focusing on rewarding player time more effectively and polishing the moment-to-moment combat experience. By reducing grind without reducing rewards and strengthening underperforming character options, The First Descendant&#8217;s development team is demonstrating a clear commitment to refining the game&#8217;s ecosystem based on how players are actually engaging with its content. The changes to Disrupt Invasion alone signal a willingness to overhaul foundational systems to improve player satisfaction, a move that will likely be welcomed by the game&#8217;s dedicated community as they dive into the new event and test the limits of a newly empowered Gley.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Nexon Games has deployed The First Descendant update 1.113 (version 1.3.20) across all platforms, delivering a significant rebalancing of the game&#8217;s core reward structure alongside crucial character enhancements and quality-of-life improvements. This patch, released on February 26, 2026, directly targets player feedback on grinding efficiency by dramatically increasing rewards for the Disrupt Invasion activity while [&hellip;]<\/p>\n","protected":false},"author":7,"featured_media":66068,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"https:\/\/www.keengamer.com\/wp-content\/uploads\/2024\/08\/Gley-Descendant-Gley-Build-First-Descendant-780x439.webp","fifu_image_alt":"","footnotes":""},"categories":[2],"tags":[],"class_list":["post-8921","post","type-post","status-publish","format-standard","has-post-thumbnail","category-videogames"],"fifu_image_url":"https:\/\/www.keengamer.com\/wp-content\/uploads\/2024\/08\/Gley-Descendant-Gley-Build-First-Descendant-780x439.webp","fifu_redirection_url":"https:\/\/www.keengamer.com\/de\/artikel\/anleitungen\/the-first-descendant-ultimativer-gley-build-leitfaden\/","_links":{"self":[{"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/posts\/8921","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/users\/7"}],"replies":[{"embeddable":true,"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/comments?post=8921"}],"version-history":[{"count":0,"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/posts\/8921\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/media\/66068"}],"wp:attachment":[{"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/media?parent=8921"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/categories?post=8921"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/overcentral.com\/en\/wp-json\/wp\/v2\/tags?post=8921"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}