The new DisPatch v1.0.15260 update, dated October 30, 2025, has officially arrived bringing an essential package of fixes and stability improvements. Unlike patches that add content, the main focus of this version is to eliminate some of the most frustrating bugs reported by the community, especially those that caused softlocks, progression problems in specific Episodes and instabilities in the heroes’ Skill Points system. If you were experiencing interruptions in your gameplay, this update promises to resolve critical headaches and offer a much more fluid experience. Let’s take a closer look at each of these fixes and the impact they will have on your day-to-day life.
Main corrections
This update systematically addresses some of the most persistent problems that were preventing players from progressing. Let’s dissect what each item means in practice.
1. Progression corrections in Episodes 3 and 4
The problems in Episodes 3 and 4 were particularly critical, as they interrupted the narrative in the middle.
- Missed Calls in Episode 3: The bug where players didn’t receive calls in the second round of gameplay in Episode 3 completely paralyzed progression. No calls, no missions, no missions, no way to progress through the story. This fix restores the natural flow of the game, ensuring that gameplay continues as the developers envisioned.
- Softlock and Block Calls in Episode 4: This was a critical point with two serious flaws. Firstly, the softlock caused by the hero’s companion being cut off during a mission prevented any action, forcing the player to restart the turn or, worse, the game. Secondly, receiving all the calls at once in the first turn was an information overload and possibly broke the logical sequence of events. The fix ensures that events unfold at a controlled pace and that teammates behave as expected, eliminating these frustrating crashes.
2. Stabilization of the Skill Points System
The problems with Skill Points were some of the most damaging to the character customization experience.
- Points disappearing or going negative: This bug corrupted the basis of the hero’s progression. Players who worked to accumulate points would see their investment disappear or, in absurd cases, have a negative value, effectively blocking their ability to upgrade. The fix here is vital to restoring player confidence in the rewards and progression system, ensuring that the time invested in improving their hero is not in vain.
- Softlock in the Upgrade Menu: The soft lock at the end of the turn, just at the moment of spending the points earned, was a cruel irony. The player was punished at the very moment of reward. Fixing this ensures that the cycle of playing -> being rewarded -> improving the character works perfectly, which is at the heart of any RPG or game with progression elements.
3. General polishing of gameplay and stability
This section of the patch note deals with a variety of minor irritations that, taken together, compromised immersion.
- Selecting Calls on the Map and Keyboard Input: The inability to select new or resolved calls on the map created a direct obstacle to basic gameplay. Similarly, keyboard input problems during hacking sequences made minigames potentially impossible. These fixes refine usability, making the interface and controls responsive and reliable.
- Heroes in Infinite ‘Returning’ State: This bug broke the logic of the game. A hero stuck in a state of “returning” to base would not be available for new missions, potentially crippling a player’s strategy. Fixing it restores the integrity of the simulation and the reliability of your team.
- No-Internet Crash Fixes: Finally, addressing crashes that occurred without an internet connection is a crucial technical improvement for game stability across a wider range of hardware configurations and game situations, ensuring a more robust experience for everyone.
DisPatch v1.0.15260 may not be the most glamorous update, with new characters or maps, but it is undoubtedly one of the most crucial for the long-term health of the game. Its incisive focus on fixing progression and stability problems represents a vital commitment by the developers to the player experience.
For the gaming community, this update acts as an essential “maintenance operation”. It removes frustrating barriers that prevented fans from fully enjoying existing content. Now, players can:
- Experience the Narrative without Interruptions: The campaign of Episodes 3 and 4 can be finished as the creators envisioned, without unexpected crashes.
- Trust in Progression: The investment in Skill Points is finally secure, allowing players to plan their character builds without fear of losing their progress.
- Enjoy Polished Gameplay: Fixing interface and control bugs makes interacting with the game more fluid and intuitive.
DisPatch v1.0.15260: Patch Notes
- Fixed a problem where players were not receiving any calls in the second game round of Episode 3
- Fixed softlock in Episode 4’s first gameplay change associated with the cut hero’s companion leaving while assigned to a scenario
- Fixed issue where players were receiving all calls at once in the first gameplay change of Episode 4
- Corrections to Hero Skill Points including skill points disappearing or becoming negative point values
- Softlock correction during end of turn Random Point skill point upgrade
Fixes for issues in gameplay changes, including inability to select new and resolved calls on the map, keyboard input issues in hacking and her