PS6 Cloud Streaming Uses PCIe Gen5 NVMe for 14,900 MB/s Reads

By Gaming Central - Gaming Editorial Team

The next generation of PlayStation hardware is on track for a potential 2027 launch, coinciding with Microsoft’s Project Helix. Sony’s development pipeline is actively producing cross-generational AAA assets for both PS5 and its successor, indicating a transition period similar to the PS4-to-PS5 era. Furthermore, a significant next-gen project is in development: an immersive third-person horror shooter, built on Unreal Engine 5, featuring motion performance capture and a player progression system. While the development partner is unconfirmed, the project aligns with the rumored “Project Heartbreak” and was in active development as of late last year.

Next-Gen PlayStation Cloud Streaming & PCIe Gen5 NVMe

PlayStationaaaaaa’s commitment to cloud game streaming is advancing with its next-generation infrastructure. Development on the server hardware has been ongoing for 3-4 years. The current PS5 cloud infrastructure utilizes PCIe Gen4 NVMe storage, while the next-generation servers are confirmed to adopt PCIe Gen5 NVMe. This represents a substantial generational leap in data throughput, a standard that the next PlayStation console hardware is also expected to adopt.

Storage Interface Sequential Read Speed Sequential Write Speed
PCIe Gen4 NVMe 7,500 MB/s 7,000 MB/s
PCIe Gen5 NVMe 14,900 MB/s 14,000 MB/s

The doubling of theoretical bandwidth will enable faster asset streaming for cloud gaming, reducing latency and potentially eliminating texture pop-in. The performance uplift also suggests the local console hardware will leverage similar speeds for near-instant loading and more complex, seamless game worlds.

PlayStation Spectral Super Resolution (PSSR) and Machine Learning

AI-driven upscaling is a cornerstone of next-gen visual fidelity. Following the significant upgrade to PSSR on PS5 Pro in February, Sony is investing heavily in machine learning research for its next platform. This includes advanced frame interpolation techniques to elevate real-time visuals. Research profiles indicate the use of industry-standard tools like CUDA and TensorRT for development, showcasing a deep technical investment. While the console remains AMD-powered, this research ensures PSSR will continue to evolve as a competitive AI upscaling solution.

Next-Generation Haptics and the DualSense 2.0

The evolution of controller haptics points toward the SAVANT architecture from General Vibration Corporation (GVC). Sony has licensed GVC’s technology since the DualSense prototype in 2005, with its haptics featured in the DualSense, PS VR2 Sense controllers, and PlayStation Portal. GVC is now developing SAVANT Arrays—phase-synchronized linear resonant actuator (LRA) arrays designed for next-generation haptic touchpads. This technology, aimed at computers and handheld devices, is a prime candidate for integration into the next PlayStation controller, possibly aligning with Sony’s recent patents for buttonless input solutions. The focus will be on delivering more precise and immersive tactile feedback, whether for a traditional or innovative controller design.

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Gaming Editorial Team
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