Nioh 3 Update 1.04 Deploys Free Commemorative Armor, Major Weapon Balances, and Hundreds of Bug Fixes

By Central

Developer Team Ninja has released Nioh 3 update 1.04.00, a comprehensive patch delivering substantial gameplay refinements, long-awaited fixes, and new content to celebrate the series’ sales milestones. The update, available now on PlayStation 5 and Steam, directly addresses community feedback on weapon balance, multiplayer rewards, and end-game loot progression, while systematically resolving a vast catalogue of bugs that have persisted since the game’s launch.

Core Additions and Quality-of-Life Enhancements

The headlining addition in patch 1.04.00 is a pair of free commemorative armor sets, “Manrai’s Warrior Armor” and “Manrai’s Shinobi Garb,” distributed to all players to celebrate Nioh 3 surpassing one million copies sold and the overall series exceeding ten million. This cosmetic reward is immediately accessible upon logging in post-update.

Improved Reward Structures and Player Convenience

Beyond new gear, the update significantly improves the game’s reward loops. The amount of Glory earned upon clearing missions in multiplayer has been increased, incentivizing cooperative play. Furthermore, after clearing “The Shogun’s Journey,” players will now have a chance to obtain equipment with higher + values, streamlining the path to powerful end-game builds.

The “Soul Matching” system sees a critical quality-of-life adjustment: the material cost for matching equipment that exceeds a player’s current maximum +value has been reduced. This change alleviates a major resource grind for players pushing into the highest difficulty tiers.

System and Interface Upgrades

A suite of system and UI upgrades makes inventory and character management more intuitive. Players can now disable the automatic refill of usable items—a setting long requested by those who prefer manual control. Another new setting automatically locks equipment upon acquiring items with rare special effect icons, preventing accidental dismantling or selling of valuable gear.

The interface for offering items at shrines (“Soul Core Offering” and “Equipment Offering”) now includes a toggle to review “Received Items.” The main menu has been expanded to allow players to return from the “Battle Picture Scroll” or “Mission Benevolent Graves” cooperative modes without first traveling to a checkpoint. Visual clarity has also been improved for the character model during outfit customization and for soul cores set in the Onmyo Box.

Extensive Weapon Balancing and Combat Fixes

Update 1.04.00 undertakes a sweeping rebalance of the game’s complex weapon arsenal, targeting specific bugs and unintended behavior that hindered combat fluidity. These adjustments are granular, focusing on the responsiveness and reliability of individual skills across all weapon types.

Samurai Weapon Refinements

For Samurai weapons, numerous skill-specific bugs have been rectified. The Katana’s “Mikazuki” and “Suikage” skills no longer guarantee a guard break when failing to parry certain attacks. Dual Swords had an issue where a quick attack after evasion could not flow into an active skill, which has been fixed. The Odachi skill “Shucho” can now properly perform a Ki Pulse, and the Axe skill “Iwaizuchi” has been adjusted to hit more reliably.

Fist weapons received several key fixes, including making aerial finishing blows easier to land and resolving a bug where the high-stance strong attack could sometimes consume all Ki. The Switchglaive saw usability improvements for skills like “Tenpen Zai” and “Tenpen Ho,” and fixed a major oversight where its ultimate skills, “Tenpen Ryogen” and “Tenpen Dotou,” lacked guard properties and were not affected by skill familiarity bonuses.

Ninja Weapon Adjustments

Ninja weapons were not left out. The Splitstaff had a bug where pressing the command for a specific skill after a quick attack would instead continue the quick attack combo; this has been corrected. The Kusarigama’s skills “Yaegaki,” “Jakosen,” and “Ashikan” had their Ki consumption, which was previously too high, reduced. Several issues with the Ninja Sword’s aerial skills have been fixed, including one that prevented the “Splitting Void” skill from being executed after an aerial jump following an aerial skill.

Comprehensive Bug Fixes Across Game Modes

The patch notes detail an exhaustive list of bug corrections, demonstrating a methodical approach to stabilizing the game’s many systems. These fixes range from critical progression blockers to minor visual glitches.

Mission and Sub-Mission Corrections

Multiple issues in missions and sub-missions (“Digressions”) have been resolved. A bug in “The Battle of Futamata Castle” that could cause Hattori Hanzo to disappear has been fixed. Several Digressions, including “In Search of the Strongest Flame,” “Revisiting an Old Prescription,” and “The Calamity Arrives at Lake Hamana,” had progression-blocking bugs under specific conditions that are now corrected. In “The Shogun’s Journey,” a problem in the 1190 Heian era’s Funookayama area that could prevent enemies from spawning has been addressed.

Gameplay and System Bug Resolutions

Core gameplay systems received attention. A rare bug preventing the use of Leylines has been fixed. The Ninjutsu skills “Thorn Cat Transformation,” “Giant Cat Transformation,” and “Earth Escape” now correctly reflect Ninjutsu Power. An issue where the boss “Bloody Slayer” could damage itself with its own attacks and stop targeting the player has been resolved.

Equipment set bonuses have been tuned: the “One Against a Thousand Soldiers” set’s “Extend Debuff Duration with Melee Attacks” effect was stronger than intended and has been reduced, while its “Increase Enemy Damage Taken with Arrow/Bullet Hits” effect probability has been increased. The “Hatred Enveloping the World” set bonus now correctly triggers its effects, and the “Pacifier’s Vanguard” 6-piece bonus effect for Ninja has been fixed to activate properly.

Platform-Specific Improvements

The update includes targeted fixes for each platform. On PlayStation 5, a bug preventing the cumulative tally of military exploits in the faction war from increasing has been corrected.

On Steam, PC-specific enhancements have been added, including improved recognition of subtle stick movements, the ability to copy appearance setting codes to the clipboard, and support for 60 FPS in certain cutscenes previously locked to 30 FPS. New system settings allow players to toggle the HUD display for close-range weapon switching buttons. Several controller and display bugs have been squashed, including an issue where anisotropic filtering was stuck at x4 regardless of the selected setting and problems with Xbox controller recognition on some PC configurations.

The deployment of Nioh 3’s 1.04.00 update represents a significant commitment to post-launch support, directly tackling the intricate balance and technical issues inherent in its deep, demanding gameplay systems. By rewarding player loyalty, smoothing progression friction points, and methodically eliminating bugs, this patch strengthens the foundation for both veterans mastering the end-game and newcomers embarking on their journey through this unforgiving, feudal-fantasy world.

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