Navigating the intricate stages of Find Matt’s Cats presents a unique challenge for completionists, where achievements like ‘Gaming to Go’ demand meticulous exploration. This guide provides a definitive, section-by-section walkthrough for locating all 15 required devices in Level 1-6, The Lumber Yard. By adopting a systematic search strategy, players can transform a potentially frustrating scavenger hunt into a straightforward and efficient cleanup task.
Essential Strategy for Efficient Device Hunting
Before diving into the specific locations, a fundamental shift in approach is critical. The most common mistake players make is treating the entire Lumber Yard as a single, overwhelming search zone. This leads to repeated checks of the same areas and missed items that blend into the visual noise. The optimal method is to compartmentalize the level. Break the map into logical sections—primarily the dense left side, the more open central and top/bottom areas, and the object-heavy right side—and clear them in dedicated passes. This mental mapping prevents the disorientation that turns achievement hunting into a chore.
Another indispensable tool is the gun cursor, if available. The Lumber Yard is populated with creatures and visual clutter that can partially or fully obscure devices. Using the cursor to clear obstructive enemies or foreground elements can instantly reveal items that were technically in your line of sight but practically invisible. This step is not just for hidden items; even devices described as ‘in the open’ can be missed when the screen is busy.
Complete Device Location Breakdown for The Lumber Yard
The following guide lists all 15 devices for the ‘Gaming to Go’ achievement. Locations are grouped by area and include notes on visibility to streamline your search. Remember the core principle: some devices are simply placed in the environment, while others require interaction with objects like crates, barrels, or machinery.
Left Side Cluster (Devices 1-7)
The left portion of The Lumber Yard contains the highest concentration of devices, making it the ideal starting point for your search.
Device 1
Located on the left side of the map. This device is fully visible on an exposed surface, requiring no special interaction. It serves as a straightforward introduction to the search.
Device 2
Remain on the left side. This item is hidden behind an obstruction, such as a creature or a pile of logs. Use the gun cursor to clear the blockage before the device becomes clickable.
Device 3
Still on the left side. This device is concealed inside an interactive object. You must click on props like crates or toolboxes to find it, rather than scanning the environment’s surface.
Device 4
Move to the top half of the map. This device is placed out in the open with high visibility. Once you are searching the correct elevated section, it should be prominent.
Device 5
Return to the left side. Another fully visible device, but its placement can be easy to overlook if you are rushing. Methodically check flat surfaces and platforms.
Device 6
Again on the left side. Similar to Device 3, this requires interacting with an object. Click on any container or machinery in the vicinity to uncover it.
Device 7
This device is found indoors on the left side, inside a structure like a shed or workshop. Once you enter the correct building, it is typically in plain sight, making it one of the easier finds in this cluster.
Central and Bottom Area Sweep (Devices 8-10)
After clearing the dense left side, sweep through the more open central and lower sections of the yard for devices that are generally not hidden.
Device 8
Search the bottom half of the map, leaning toward the left. This device is sitting in the open, with no trick to its placement. It is a simple matter of checking the correct ground-level area.
Device 9
Located toward the middle of the map. It is out in plain sight, acting more as a location check than a puzzle. Its visibility makes it a quick pickup during a central sweep.
Device 10
Check the bottom part of the map. This is another fully visible device. Many players may have passed it during normal gameplay without registering it as a collectible.
Right Side Finale (Devices 11-15)
The right side of The Lumber Yard presents the final challenge, often containing devices that require more deliberate interaction.
Device 11
Shift your search to the right side. This device is hidden inside an object. Thoroughly interact with all containers, barrels, and machinery props in this zone.
Device 12
Remain on the right side. This device is technically out in the open but features better camouflage against the background textures. Slow down and scan the area carefully.
Device 13
Also on the right side, this is another item concealed inside a container. These are typically the devices that stall players at the end, so be meticulous.
Device 14
Search the right side again. This device is inside an object but is generally considered less deviously hidden than some others. Check all interactive props systematically.
Device 15
The final device is on the right side and is out in the open. By this stage, the primary challenge is ensuring you have not accidentally skipped a previous device or section during your sweep.
Optimized Search Path for the Gaming to Go Achievement
To synthesize the location data into an actionable plan, follow this three-pass search order. This path is designed to minimize backtracking and mental load.
First Pass: The Left Side. Dedicate your full attention to clearing the entire left section of the map. This pass will net you Devices 1-3, 5, 6, and 7. Use your gun cursor liberally to clear obstructions and remember to click on every interactive object, not just look at them.
Second Pass: Central, Top, and Bottom Sweep. Move through the middle of the yard, then check the top and bottom areas. This pass targets the openly placed devices: 4, 8, 9, and 10. This is a faster visual scan, as these items require no interaction.
Third Pass: The Right Side Cleanup. Finish your search on the right side. Here, you must switch mindsets back to an interactive search. Assume every container holds a device until proven otherwise. This pass will collect Devices 11-15, completing the set.
This structured approach works because it aligns your search technique with the game’s design. ‘Gaming to Go’ intentionally mixes two find types: obvious placements and hidden interactions. By isolating searches by both geography and device type, you remove the guesswork. The Lumber Yard, like many levels in Find Matt’s Cats, rewards organized exploration over random wandering. Mastering this achievement’s pattern provides a valuable blueprint for tackling similar collection challenges throughout the game, turning a potential source of annoyance into a satisfying exercise in thoroughness.